Unreal Engine Settings
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We've accumulated a number of settings that work well with Carbon Projects.
Game-Blank-Blueprint-Raytracing On

Show Frame Rate and Memory. Enable
Use Less CPU when in Background, Disable.

Disable all but Windows 64-bit (reduces shader permutations)

Default RHI- DirectX 12

Support Hardware Ray Tracing, Enable

Allow Static Lighting, uncheck (unless you intend to bake lighting)

Auto Exposure, Disable
Motion Blur, Disable
Anti-Aliasing Method - Temporal Anti-Aliasing (TAA)
Light Units - Lumens

Use Fixed Framerate, uncheck unless using for XR Productions. Follow advice from XR plugin otherwise.

Lumen Global Illumination:
Lumen Scene Detail - 4
Lumen Scene Lighting Update Speed - 4
Final Gather Lighting Update Speed - 4

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